![]() Recommended to use on bosses for the huge +50% vulnerability debuff, or for massive AOE damage. The attack also has a potency of around 400, so it can be a DPS increase for many classes. Lust: Turns you into a succubus for 1 minute and gives you access to Void Fire II, an AOE attack that applies a stack of vulnerability (+10% damage, up to 5 stacks) to any targets hit. DOES NOT WORK IF THE FLOOR HAS KNOCKBACK DISABLED.Recommended to use fortune in conjunction with this to get as many chests as possible. Turns you into a manticore for 1 minute that kills all mobs (including boss adds) in 1 hit. Recommended to save for those super nasty gloom/no items/no ability floors on 181+. Serenity: Removes all floor buffs and debuffs. Note that mob cooldowns will still tick down while witched, so they will always use their highest priority skill as soon as witching wears off. The best panic item by far, but still not the be-all and end-all that will save you from everything. Witching: Turns all mobs within a half-room radius into a chicken/toad/imp that cannot use skills and deals reduced damage. ![]() Recommended to use when clearing treasure rooms/alteration rooms. This means each tick you will have 500-600 less HP than you would otherwise.įortune: Increases the rate at which mobs drop chests. While pox may tick up to 300 damage per tick on higher floors, remember it also disables your natural regen, which is 1% of your max health per tick in combat. This is a 10-minute debuff that removes natural healing, deals damage over time, and decreased damage dealt by 20%. Purity: Removes the accursed pox status inflicted by mimics. Both mobs have a very high chest drop rate. The best time to use alteration is if 1) you need to stock up on items or 2) you need to speed up a floor, and planned to use a rage to do so – if you get mimics, just kill them with rage and enjoy the extra chests, or if you get mandragoras, then the floor has already become easier! Mimics are hard-hitting mobs (described later in Purity), while mandragoras are passive mobs that die in 1 hit. Treasure rooms still may spawn in a flighted floor.Īlteration: Changes all the enemies in a random room on the NEXT floor to a mimic or mandragora. Recommended to use from 187-189 solo, or 197+ in a party. This reduces the amount of kills to open the Cairn of Passage from roughly 6 to 3, speeding up the floor. It’s RNG.įlight: Decreases the amount of enemies on the NEXT floor. Sometimes you may see 2-3 chests in a non-treasure room, sometimes none. Give it to your tank and then healer.Īffluence: Increases the amount of chests on the NEXT floor. Strength: Increases damage/healing by 30% for 8 minutes. Sight: Reveals all traps from a floor, as well as the map. Recommended to use this or sight if you are going to use rage to clear a treasure room solo. In order of which these appear, these are… Pomanders are items that you receive from gold chests and are critical in higher floors. Also, you get some nice loot that you can sell for gil! Unlike normal dungeons/trials/raids that will eventually become trivialized as newer gear and higher level caps come out, POTD will always be relevant and hard-capped at 60. It’s a place where party comps can be flexible, and yet still challenging even if you bring a tank. It’s a nice change from normal dungeons, in my opinion. #LEVEL 5 PETRIFY FFXIV FREE#If you are experienced with POTD, feel free to skip this section! Why run POTD? This section is going to go over basic POTD mechanics with a few neat tips/tricks you may have not known. : Added additional solo tips to most floor sets above 111. Maybe that makes the guide a bit more credible c: : Updated “Movement” aggro to “Proximity” (movement was technically not a good way to describe that aggro method, as you can still attract aggro without moving, so long the monster walks within range) Maybe it’s a good time to start writing these? () If you have any POTD questions at all, or would like to discuss POTD solo strategies and whatnot, please send me a message at Maygi#4987 on Discord! I love messages and I love answering questions! Updates ![]() The most important thing is knowledge, which I am going to share with you! In fact, I have tanked every single run while playing either as a healer or red mage (yes, you really don’t need a tank to go up to 200). In light parties, I have cleared floor 200 countless times, and each time without a tank in a one healer, three dps composition. I personally really love POTD and have soloed floor 200 (view some media on my Twitch channel!). Looking to clear floor 200? You’ve come to the right place! In this guide, I will detail absolutely everything you need to know about mob/boss mechanics and strategies to deal with them to get past each floor set. ![]()
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